We're just listing them for your knowledge. However, they're not necessary at this point in your playthough. Note that most modules require either the Mobile Vehicle Bay or Modification Station to build. Looking for the complete list of Seatruck and Seatruck Module recipes in Subnautica: Below Zero? We've got you covered! Check the table below for details on each. The MK1 depth upgrade allows you to go 300 meters deep, and the MK3 depth upgrade increases crush depth to 1,000 meters deep. It will be destroyed by going past its depth limit or crush depth. The Seatruck has a health meter and can take damage by attacks from fuana or running into obstacles. These upgrades are immediately available after building your Seatruck, but they require Plasteel Ingot and Enameled Glass for the first, and more complicated ingredients for the next two. Two more Seatruck Depth Upgrades, MK2 and MK3, are available after the first. You will probably want the Seatruck Depth Upgrade MK1 most quickly, because the base Seatruck depth is 150M. The Seatruck is a modular deployable vehicle that can be upgraded and added to later on with additional recipes. These fragments can be found in the Thermal Spires, Twisty Bridges, Deep Twisty Bridges and Purple Vents. You will also need to scan three Seatruck Fragments in order to synthesize the blueprint. The Gold in the Seatruck recipe will probably take the longest to find, so be sure to collect several chunks in the caves to prevent return trips. You can pin any recipe to the top of your PDA to more easily see what you are still missing. The Power cell is created from two Batteries and one Silicone Rubber, which you should have on hand from creating your Scanner, Seaglide and from Creepvine Seeds. Many of these resources, like lead and Titanium, you will probably have found on your explorations by now. The basic Seatruck requires one Titanium Ingot, one Advanced Wiring Kit, two Glass, three Lead and one Power Cell. Once you have deployed your Mobile Vehicle Bay (which will float on the surface above wherever you deploy it), you are ready to build your Seatruck. You will need to go deep into these caves it's easiest to use your Scanner to search for outcrops. The Bay recipe requires one Titanium Ingot, Lubricant and a Computer Chip.Ĭomputer Chips require gold, which is most easily found in Calverite Outcrops in the same aquatic cave system know as the Arctic Kelp Caves you previously hunted for silver. The Seatruck first requires a Mobile Vehicle Bay. While you could safely swim to the Alien Distress Signal, or Sanctuary Zero, with fins and a Seaglide, we will be using a Seatruck in the next parts of the Walkthrough and find it makes exploration easier and safer-particularly important if you're playing on Survival or Hardcore mode! This portion of the walkthrough will take you through building a SeaTruck, which will make further and deeper exploration much easier and safer.Īfter reaching the Delta Station and Phi Robotics Landing Pad, the next portions of the game will go much deeper under water. If power is still not restored at the end of the 5 seconds, the timer will reset.Welcome to IGN's Subnautica: Below Zero walkthrough. A timer is also present counting down from five. When the seabase is out of power and the battery charger has one or more partially charged batteries, a message will display on the battery charger’s screen saying there’s no power, going to try again in five seconds. Charging 4 Ion Batteries at once will draw up to 180 energy per minute. 9% charge per minute equals 45 energy per minute for one ion battery. Ion Batteries (500 energy) can also be recharged. Seabase/Cyclops power drained by same amount as battery charge (recharge efficiency is 100%).Charge on battery increases by 9 energy (9%) per minute.Charge time for a fully depleted Battery (100 energy): 11 minutes and 5 seconds.The Battery Charger uses Energy from the Cyclops or Seabase it is attached to recharge the Batteries that are placed in it: It features a display that shows the charge percentage of each Battery placed in it. The Battery Charger can hold (and charge) up to four Batteries at a time. The player must scan two Battery Charger Fragments to acquire its Blueprints. It can be built using the Habitat Builder and placed in a Cyclops or a Seabase module. The Battery Charger is an Appliance that recharges Batteries.
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